The Young and the Digital: What the Migration to Social Network Sites, Games, and Anytime, Anywhere Media Means for Our Future Review

The Young and the Digital: What the Migration to Social Network Sites, Games, and Anytime, Anywhere Media Means for Our Future
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The Young and the Digital: What the Migration to Social Network Sites, Games, and Anytime, Anywhere Media Means for Our Future ReviewThis book will get you up to date on what life is like for teens and tweens and twenty somethings. There is an opening survey of the history of technology in the home, starting in the days when most people just had a radio and a phone. But the narrative quickly moves into the present century. You read about the rise of the internet, email, instant messenger services, My Space, and now, Facebook. You learn about why people started moving from My Space to Facebook almost overnight, and how young people see Facebook as primarily an opportunity to enhance and support their current relationships, and not so much as a tool to search for new ones. You also read about how time online is starting to overtake the amount of time in front of the TV. The book seems to make more of this than warranted. Kids still watch hours of TV a day and often multitask by texting and Facebooking and You Tubing and watching Lost all at the same time.
You also read about the online gaming world. This medium, more than any other, makes it easy to create for yourself an alternate universe where people often create alternative characters for themselves and chat online with their gaming comrades.
There is also an interesting chapter about the idea of being addicted to the internet. The APA is not convinced at this time that internet use is an addiction, but apparently many young people feel that it is, and it is a problem in South Korea where PC Bangs command many hours of attention. Some people also report playing online games 8-12 hours a day.
There is a closing chapter about President Obama's huge online support and how much money he raised, and also how supporters created their own online Barack for President rallies.
This is a good book that should be read within the next year before it becomes out of date.The Young and the Digital: What the Migration to Social Network Sites, Games, and Anytime, Anywhere Media Means for Our Future Overview
In The Young and the Digital, S. Craig Watkins skillfully draws from more than 500 surveys and 350 in-depth interviews with young people, parents, and educators to understand how a digital lifestyle is affecting the ways youth learn, play, bond, and communicate. Timely and deeply relevant, the book covers the influence of MySpace and Facebook, the growing appetite for "anytime, anywhere" media and "fast entertainment," how online "digital gates" reinforce race and class divisions, and how technology is transforming America's classrooms. Watkins also debunks popular myths surrounding cyberpredators, Internet addiction, and social isolation. The result is a fascinating portrait, both celebratory and wary, about the coming of age of the first fully wired generation.
From the Trade Paperback edition.

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