Showing posts with label steampunk. Show all posts
Showing posts with label steampunk. Show all posts

Perdido Street Station Review

Perdido Street Station
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Perdido Street Station ReviewIf you are looking for the unusual, the bizarre, for unforgettable images, this is the book to get. Mieville's city of New Crobuzon is a phantasmagorical tapestry of weirdly modified humans, from cactus to bird to frog to ant-men, a technology that is an equally crazy quilt of steam power, magic, electric-powered clockwork for heightened psi-powers, a political structure that could come straight from Stalin's Russia complete with deals with an all-too-real Satan and a world-thread artist spider known simply as the Weaver, a trash-heap conscious computer, and intimations of a history and wider world that is even more fantastic.
Beyond the incredible scenery is an almost Victorian moralistic plot, where the protagonist is forced to deal with the consequences of his innocent-seeming research into methods of restoring flight to a criminal garuda bird-man. His fight against the slake-moths that were inadvertently freed as a result of one of his investigations forms the main story line, and slowly builds to an (almost) exciting story line. However...
Mieville's style is very densely descriptive. In the beginning of the book, this is excellent, as it paints a very dark, depressive, intimate picture of the city and its inhabitants. As the plot unfolds and becomes more pressing, though, this same style and repeated images become an obstacle to getting the story told. At the very moments when tension has been raised to high levels, we step out for two to three pages at a time for more descriptions, effectively destroying the pacing of the story. I think this book could have been considerably improved by some heavy cutting of this material in the latter stages of the book.
There are places where the plot could have been tightened. At multiple points, the Weaver saves our hero from impossible situations, an effective deus-ex-machina device as the Weaver can apparently do almost anything (except defeat the slake-moths single-handed). Although this is consistent with Victorian-era plotting, it really doesn't belong in a modern novel. Thematically the book also falls somewhat flat, with overly simplistic value/action/consequence matings, almost reminiscent of something out of Dickens.
A brilliant, off-beat, dazzling setting; an exciting adventure tale; but marred by too many words and too little depth.Perdido Street Station Overview

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The Final Evolution (Avery Cates) Review

The Final Evolution (Avery Cates)
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The Final Evolution (Avery Cates) ReviewAvery Cates is back in The Final Evolution by Jeff Somers. This is the final chapter in the Avery Cates saga (for now?) and it ties up loose ends and brings us to a satisfying conclusion. The first book "The Electric Church" has always been my favorite in the series mainly because the first person writing style and an author not afraid of using the "F" word like it is used in everyday life, in other words if you don't like that word then you would truly miss out on a great reading experience. The Electric Church was the introduction that set us off on this action packed journey and The Final Evolution for me is right up with there now and coming in a close second which makes it a really good bookend.
In The Final Evolution we have Avery Cates on his hunt to track down and finally take out Canny Orel who has now placed himself in a Monk body with the God Augmentation. The rub is that in order to save the human race Avery must decide on taking Canny Orel alive or giving in to his vengeance and taking him out once and for all.
That's all you are getting from me as far as plot details, this book is a fast paced cyberpunk explosion of gun toting adventure and I wouldn't want to ruin a second of it. If you have not read the first 4 books in the series then you should probably stop reading this right now and go to your favorite book store and just pick up the entire series and start reading through them in order. One of the great things about Jeff's writing over many other authors is his ability to push the story and not bore the reader with recaps of the last book in the series. If you are reading this book then most likely you read the prior books and if you didn't then you will most definitely want to or you are going to be lost and we wouldn't want you lost with such a thrill ride that is there to be taken.
There is one part in the Final Evolution that you see Avery break from his hard style and you get a glimpse of the man inside. Be looking for this moment around the time when Avery is dealing with irradiated people who have been pushed by Canny Orel to do his bidding. It is basically just one line but it highlights the growth of the character and the culmination of all the pressures and stress that Avery has been through. It is a crack that has been placed in that hard exterior but it is a perfect placement for it and really pulls you into the characters psyche. If you have followed the character this long then it really hits you.
Suffice it to say that this is the perfect ending to a thrilling series. You get an ending that fits the character completely and does not disappoint. While this may be the end of the line for the Avery Cates series (for now?) I am anxiously awaiting new characters and future books from Jeff Somers. I'm interested in seeing what new worlds he brings us in the future.
1 Star - Bad/ 2 Stars - underwhelming/ 3 Stars - Good/ 4 Stars - Very Good/ 5 Stars - ExcellentThe Final Evolution (Avery Cates) OverviewThe world is dying. With avatars replacing humans and the birth rate non-existent, the human race is almost extinct.In the end, it comes down to Canny Orel; Avery's long sought after nemesis -- transformed now into something other than human.Orel might hold the secret to humanity's salvation, if he can be convinced -- or forced -- to relinquish it. And when Cates chances on a way to trick his old master, he suddenly has a choice to make: get his long-delayed revenge, or save the world.

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Freakangels Volume 2 Hardcover Review

Freakangels Volume 2 Hardcover
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Freakangels Volume 2 Hardcover ReviewAnyone familliar with Freakangels knows that you can read this free every week, but this thing is so great that it is worth purchasing even if you have read the entire story to its current episode. Great quality book, beautifull art, and always great writting from the Master himself Warren Ellis. I bought this for my wife and she loves it, next up is trying to convince my daughter to read it. This is a great book (amd Scott Pilgrim)to indtroduce somebody to comic books, especially somebody not into super heroes. Support the Great comics you read even when you can read them free online!Freakangels Volume 2 Hardcover OverviewTwenty-three years ago, twelve strange children were born in England at exactly the same moment. Six years ago, the world ended. Today, eleven strange 23-year-olds live in and defend Whitechapel, maybe the last real settlement in flooded London. Having recently discovered that an exiled twelfth psychic has returned to brainwash murderous sleeper agents in Whitechapel, the Freakangels search for the timebombs in their midst while simultaneously seeking to expand their own mind-powers to match those of their enemy. The second chapter in award-winning author Warren Ellis' post-apocalyptic web comic series!

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Aetheric Mechanics Review

Aetheric Mechanics
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Aetheric Mechanics ReviewAetheric Mechanics is one of the newest releases from Apparat, the independent line of Warren Ellis-dominated comics. As a vanity press, Apparat publications have a tendency to vary wildly in their quality of work. In Aetheric Mechanics, however, the creative team of Ellis and Pagliarani has produced something very close to perfect.
In Aetheric Mechanics, Doctor Richard Watcham reunites with his old friend, detective Sax Raker. Against a backdrop of zeppelin attacks and mysterious 'aetheric' technology, the pair chase down an elusive serial killer - one who flickers in and out of existence like a ghost. Despite the short length (40something pages), Aetheric Mechanics manages to introduce a fantastic steampunk universe, craft an engaging mystery and then introduce a plot twist that successfully tossesevery other steampunk world into the backseat. If it sounds complicated, it actually isn't - thanks to the writing and the art, the story is so absorbing it is easy to follow from start to finish. In further testament to the creative team's skill, the clever narrative devices and plot twists are also all secondary to the characters. Although the reader is constantly rocked by fantastic revelations, the emphsis is always on the characters and never on self-congratulatory world building.
Gianluca Pagliarani is an inspired choice for an artist. Although black and white, Pagliarani manages to lever in the detail necessary to bring the world of Aetheric Mechnics to life. The layout - especially vital in a space this short - is neatly done, balancing small panels of minute detail with breath-taking city-scapes.
Aetheric Mechanics is clever, clearly experimental and very entertaining. It pushes the boundaries of a fledgling genre, challenges the reader and, above all, gives fans of the graphic novel another rare and must-have read. -- PORNOKITSCH
Aetheric Mechanics OverviewThe newest addition to Warren Ellis' Apparat line of original graphic novels has arrived!The year is 1907, and Britain has entered into a terrifying war with Ruritania, whose strange metal planes darken the skies, and whose monstrous war engines cast looming shadows from across the channel. Doctor Robert Watcham, lately returned to London from the front, makes his homecoming to Dilke Street. There lives his old friend, and England's greatest amateur detective, Sax Raker. Even as his beloved city prepares for war, Raker is himself about to embark on the strangest (and, perhaps, the most important) investigation of his career: The case of the man who wasn't there. This is no simple matter of murder - Sax Raker faces haunting questions to which there are no cut and dried answers. Is the mysterious killer, at last, evidence for Raker's long-held belief in a secret criminal mastermind?Is it some apparition uniquely belonging to this singular city, a place that seems to have lost all semblance of sense two years ago? Or do all the signs point to something much, much worse?Following up the huge success of Crecy, Ellis turns his spark of mad genius to bring us a fantastical tale in this all-new original graphic novel illustrated in detailed perfection by Gianluca Pagliarani.

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Freakangels Volume 1 Hardcover Review

Freakangels Volume 1 Hardcover
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Freakangels Volume 1 Hardcover Review(Excerpt from my original review on ComicImpact.com)
The FREAKANGEL series is best summarized by its own introduction: "23 years ago, twelve strange children were born in England at exactly the same moment. Six years ago, the world ended. This is the story of what happened next."
These "twelve strange children" are the now 20-something FreakAngels - a naturally genetically-improved breed of human with magnificent psychic capabilities and gritty sex appeal. And who, as we eventually gather through dialogue clues, are the ones actually responsible for the state of the partially water-submerged state of the world.
As the FreakAngels govern and protect London's Whitechapel-based community of post-apocalypse survivors with their extrasensory talents, they face rival gangs of survivors who pine after their agricultural advancements, weaponry, technology and property, and are consistently challenged by rebellion (and even attempted murder) among their own FreakAngel kind.
The dialogue in this series is most literally some of the best I've read in a graphic novel, maximizing Ellis' character development, storyline, and signature revisits to extropianism. The characters are precious, real and love/hateable. I especially adore Karl, the agri-bloke who minds the gardening and produce, and who dons a tinfoil hat to keep the other FreakAngels out of his thoughts. And then there's the powerful female, Sirkka, who attempts to reinvent the societal notion of romantic relationships by harboring a harem of sexually subservient men and women.
Each FreakAngel comes with his or her own super-abilities and personalities, using their specific talents (food production, medical services, engineering capabilites) to sustain Whitechapel.
"Newbie" illustrator Paul Duffield amazes with the portrayal of these mysterious folk: glowing purple eyes, fine, intricate lines and a type of grayscale/violet shading that successfully casts a cowering, gloomy shadow of Judgment Day tragedy over the entire yarn.
If you're more of a superheroes type of comic fan, I still suggest you perusing this series; it's a magnificent mix of steampunk, super powers, adventures and heroics.
For more from Warren Ellis, check out his website WarrenEllis.com (his 4 A.M. mixtapes rock!), and make sure to take a serious gander at artist Paul Duffield's other work at Spoonbard.com.Freakangels Volume 1 Hardcover OverviewTwenty-three years ago, twelve strange children were born in England at exactly the same moment. Six years ago, the world ended. Today, eleven strange 23-year-olds live in and defend Whitechapel, maybe the last real settlement in flooded London. When a dazed, gun-toting girl appears on the outskirts with a deadly grudge against the self-proclaimed Freakangels, the kids realize that an old enemy is still alive beyond the safety of their borders... a twelfth psychic child, evil and exiled, who can program human minds to hate, and send his private, pirate armies into Whitechapel for revenge. The first chapter in award-winning author Warren Ellis' post-apocalyptic web comic series!

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Ignition City Volume 1 Review

Ignition City Volume 1
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Ignition City Volume 1 ReviewIts really 3.5 stars, but I'm rounding up 'cause I'm sick of being so negative.
You'll have to excuse me, but I have a hard time reviewing this work without reviewing it in context of Ellis as a writer.
Warren Ellis writes Warren Ellis stories. You're either a fan or you're not. All Ellis stories have X amount of things that are in every one of them and these all fall into three different categories: 1) the stuff you love about him that make you a fan (wide imagination, fun characters), 2) the stuff that he pulls every time that would be annoying if any other writer did it but, whatcha gonna do, its Ellis (dialog crammed full with expletives in manners that no one has ever spoken in) and 3) the really, really bad, borderline ego-feeding crap that he pulls more often than he should (deus ex machinas from nowhere, anti-climax, self indulgent characters that are unrelateable and offensive for shock's sake).
Really, the quality of story you get out of Ellis hinges entirely on what sort of mixture you get from these three elements.
A few years back, I was a fan of pretty much everything the man put out. He was my only "buy on sight" writer. In his heyday of Planetary, Authority and Transmet (though, on occasion, Transmet did delve into self-indulgent territory) Ellis appeared to do no wrong.
Then, he had a bit of a whore phase-- pumping out forgettable crap for the Marvel and DC.
But, in the last few years, looking over his recent resume, it appears as if he's made somewhat of a return to form, focusing much of his energies back on self-owned titles and mini-series set within their own continuities, beholden to nothing before them.
In the last few years, he's churned out Doktor Sleepless, Black Summer, Anna Mercury, Wolfskin, No Hero, Aetheric Mechanics, Frankenstein's Womb and a few others. Now, most of these were for Avatar Press (just like Ignition City) and most of these were really bad.
Ellis is a great science fiction writer. He isn't a good science fiction writer. He is great.
He has admitted on several occasions that he is, in no way, a scientist himself. But he loves science. He loves it in a way that a person who can't draw a stick figure but loves art loves art. He obsesses on it and he enjoys both the minutia and the majesty of science and that's what makes him a great Sci-Fi writer. He has a learned man's grasp of what scientific understanding is today and a dreamer's enthusiasm of what science could be if we all had Jet Packs and fought invaders from alternate dimensions.
But Ellis just can't help but fall prey to his own self-indulgences.
He's long touted himself as the grumpy old bastard of comics. And that's fine. It kinda make him lovable. But its starting to feel like when a child says a dirty word and his parent's find it cute so they rewarded the child with attention, so the kid keeps saying it, and now the kid won't stop yelling the same swear word and is confused why he's not getting the same level of attention for his efforts anymore.
Ellis's dialog, which was always "stylized" even in his earliest works, now comes off as little more than bullet points to move the plot along or, more often, turrets styled spewings of increasingly improbable connections of words, most having to do with leakage from some human orifice or sex acts illegal in any God fearing, industrialized nation.
In addition, Ellis has problems with sporadic fits of graphic violence, cliche characters and bleeding heart liberalism out of characters who, two panels ago, just stabbed a man to death in cold blood. Also, I've never known of another writer of such ability that, so frequently, can turn in stories that just completely jump the shark midway through. He is a phenomenal writer, but he can stretch a premise until it rips in half and, often times, he's the only one who doesn't notice its torn.
Now, for Ignition City.
I'm pleased to say that this is Ellis largely back to writing like Good Ellis. Gone is the ridiculously bad, trying-to-be-Morrison, SF-meets-metaphysics garbage that was Aetheric Mechanics.
We're back into Steam Punk and a post-pulp, post-WWII era with astronauts, ray guns and a murder mystery.
It almost works as a good Planetary substitute for those of us who've been fiending for another fix. The story revolves around thinly veiled analogs of Dan Dare, Flash Gordon, Buck Rogers, Commando Cody and the Lensmen (well, one of 'em) and that's a good thing. Ellis has a talent for taking what was good about the past --boiling something down to the bright shiny version of how you remember it-- and then reworking it for his purposes. A skill only Moore or Mignola can rival him at.
Our good lady protagonist drinks hard, pines for the stars and hates everyone around here-- like all good Ellis protagonists... most bad ones, too. She gets to where she's going with no real issues and then proceeds to start unearthing major clues into her father's death shockingly easy. Like, easy to the point that maybe somebody should have just called her and told her everything and saved her the jet fuel she expended getting there. But it doesn't matter, because in a story like this, the murder mystery is secondary to the insane characters surrounding it.
The world created in this story --or the island, in this case-- is well defined and limited, so Ellis gets a lot of mileage out of only five issues in setting up major players, the worlds they come from and the Hell they've now given into.
I won't spoil to much plot-wise, but I would feel remiss if I didn't mention that the blatant Western formula setup becomes close to overbearing by the end and Ellis may have benefited from taking two steps back from that obvious line.
Sadly, the story is not all wine and roses, though, as it is a victim of anti-climax. The five part-er should have easily been six, and the organically building finale turns into a sadly overused Ellis trap of the main character launching into a "well, let me explain everything out to everyone so we can avoid having to use additional panels to build towards where this story is gonna wind up anyways." It was a very unfortunate and abrupt ending to an otherwise enjoyable yarn that left me wishing to know more about these characters.
As for the art, on initially opening the book, my first words were, "wow, this interior art is terrible." However, very quickly into the read, it grew on me. Is the art breathtaking? No. In fact, my guess is that most the faces seem drawn on as afterthoughts. But Erik Larsen always had a great line about comic book art: "Comic art is just supposed to keep your eyes moving between word balloons." ... mind you, I'm paraphrasing.
Really, once the story begins to move, Gianluca Pagliarani's art is great at pace, movement, storytelling and his action sequences and wide shots are very well done. He also does a great job of drawing a world filled with old scraps of spaceships.
Lastly, I would feel remiss if I failed to mention the quality of the book. I understand that Avatar is kinda newer and smaller kid on the comic publishing block and I understand that, to stay in contention, they may have to move numbers a bit here and there, but the paper quality is somewhat lacking and their prices are more expensive than any other TPB publisher that I can think of.Ignition City Volume 1 OverviewGrounded space pilot Mary Raven has come to the interzone settlement in the middle of Ignition City, Earth's largest spaceport, to recoved the effects of her dead father... or so people think. Mary really wants to know how he died, and who was responsible. But today might be her last day on Earth, trapped on the last spaceport where no one cares about murder, and the only real currency is fear. She has her dead father's ray gun, and that's enough for space hero-turned-arms dealer Lightning Bowman to want her dead. But when she finds her father's lost diary she discovers something nobody else in Ignition City knows... and they'll want her dead for that, too. From Warren Ellis, the writer who reinvented science fiction in comics, comes IGNITION CITY, a retropunk "future of the past" where spaceships belch smoke and arguments are settled with blaster pistols.

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Freakangels Volume 4 Hardcover Review

Freakangels Volume 4 Hardcover
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Freakangels Volume 4 Hardcover Reviewvolume four will reveal how it all began (and ended). Poor supenormal kids hunted like criminals defend themselves and try to make a point...but the exercise of their full power will bring about, unwittingly, the end of the world as we knew it. And back to flooded london, an unexpected return, when Arcady sees in the future, Luke meets its end (really?) and Karl takes care of the weather. Mili the Doctor will have a field day, as Sirkka's love for Jack is put to a fatal strain and Connor leaves home.
A magnificent portrait of the Post-apocalypse you won't want to stop reading!Freakangels Volume 4 Hardcover OverviewTwenty-three years ago, twelve strange children were born in England at exactly the same moment. Six years ago, the world ended. Today, eleven strange 23-year-olds live in and defend Whitechapel, maybe the last real settlement in flooded London. The Freakangels have lived in fear of the return of Mark, the twelfth of their kind, whose psychic powers far exceed their own. Now he's back, and his arrival forces the group to reflect on their shared past... a time when they used their power in tandem and flooded the world. Presenting, for the first time, the tragic history of the Freakangels! The fourth chapter in award-winning author Warren Ellis' post-apocalyptic web comic series!

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Ignition City Volume 1 Hardcover Review

Ignition City Volume 1 Hardcover
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Ignition City Volume 1 Hardcover ReviewThis is a great book. Warren Ellis was on his game with this one. I couldn't stop reading once I started. The art is also very good and fits the story perfectly. If you're a fan of Ellis, this book is a must have. If you've never read Ellis before, this book is definitely worth a try. This HC has become a treasure in my collection. Highly recommended!Ignition City Volume 1 Hardcover OverviewGrounded space pilot Mary Raven has come to the interzone settlement in the middle of Ignition City, Earth's largest spaceport, to recoved the effects of her dead father... or so people think. Mary really wants to know how he died, and who was responsible. But today might be her last day on Earth, trapped on the last spaceport where no one cares about murder, and the only real currency is fear. She has her dead father's ray gun, and that's enough for space hero-turned-arms dealer Lightning Bowman to want her dead. But when she finds her father's lost diary she discovers something nobody else in Ignition City knows... and they'll want her dead for that, too. From Warren Ellis, the writer who reinvented science fiction in comics, comes IGNITION CITY, a retropunk "future of the past" where spaceships belch smoke and arguments are settled with blaster pistols.

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Alan Moore's Light Of Thy Countenance Hardcover Review

Alan Moore's Light Of Thy Countenance Hardcover
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Alan Moore's Light Of Thy Countenance Hardcover ReviewThe summaries I've read for Alan Moore's LIGHT OF THY COUNTENANCE, and even the back cover of the book, make it sound as if the entirety of the story focuses on a character named Maureen Cooper. Well, that's certainly not the case. Many authors have tackled the question of what gods make up our modern pantheons. From Harlan Ellison to Neil Gaiman, it's a subject that seems to fascinate writers just as much as readers. LIGHT OF THY COUNTENANCE is one of the better examples I've read of this particular subgenre, in which we are treated to a monologue from the great god Television, and "Maureen Cooper" is only one facet of it.
Originally a prose piece written for an anthology, LIGHT OF THY COUNTENANCE has here been adapted as a 48-page comic by writer Antony Johnston and artist Felipe Massafera. Seeing the price, you may wonder why you should pay so much for a comic. Well, for one thing, it's dense - this is not a book you'll finish in 5 minutes, and if you do, you're certainly not focusing on what Moore is saying. We follow Television's own account of its birth, evolution, power, and place in our lives, culminating in a beautiful yet unsettling 2001-esque moment that leaves just as many questions as the conclusion of that classic film.
While this story was not originally intended for a comic format, Johnston does a solid job of adapting it to the medium. The same can be said of Massafera's beautiful painted art, which resembles the early work of Alex Ross. Those readers who follow Moore primarily for his superhero work may be in for a disappointment, but if you have marveled at From Hell, Voice of the Fire, or Alan Moore's Songbook, LIGHT OF THY COUNTENANCE is a worthwhile purchase.
Alan Moore's Light Of Thy Countenance Hardcover OverviewAlan Moore, master and magician of storytelling, tears back the veil of one of the most arcane of enchantments - The Magic of Television! Part grimoire, part grim invocation of things that are all too ordinary, Light of Thy Countenance - an original and breathtaking story by Alan Moore - is adapted to graphic novella format by Antony Johnston, preserving every word, with each page painstakingly painted by Felipe Massafera. Maureen Cooper is not real. She is an apparition summoned to screens, into homes, into the hearts and mind of the viewing audience by Carol Livesly. But Carol Livesly is not the god that creates the illusions that capture the mind and bind the soul. She is only a servant of a higher power. A higher, hungry power, as old as the world and eternally new. As, perhaps, are we all.

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The Grendel's Shadow Review

The Grendel's Shadow
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The Grendel's Shadow ReviewFull disclosure, I work with the author and was given an early copy of the story. I might be biased but I also very much enjoyed The Grendel's Shadow.
Grendel's Shadow reminds me of some of my favorite recent genre works, specifically the Commonwealth Saga from Peter F. Hamilton in the action pacing and clarity of character. Andrew doesn't let the big idea get in the way of what really matters... plot. Specifically the final 30 pages were something I could not put down.
Andrew also does a great job of weaving a few genres together throughout the book. For example, he begins with a very horror inspired prologue and immediately switches gears into a science fiction narrative placing our characters into a steampunk universe effortlessly. Not to mention the book is basically a western, with our hero Westwood as the man from out of town bent on setting things right.
The characters aren't stupid, the sci fi concepts are very interesting and the tension is palpable. I'll buy that for a dollar!The Grendel's Shadow OverviewWhen an unknown animal starts killing off settlers on a backwater planet run on coal and steam power, there's only person who can help stop the slaughter; T.R. Westwood. A distinguished professor of biology and the galaxy's greatest hunter, he's the man to go to when the local wildlife needs to be reminded who is the galaxy's top predator.In a galaxy filled with millions of worlds, his specialty is evening the odds for the ones with technological restrictions. Rocks and spears or shotguns and canons, he'll use whatever is allowed to get the job done.The Grendel's Shadow is 35,000 word novella mixing elements of post singularity science fiction, steampunk, horror and western.

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