Showing posts with label halo. Show all posts
Showing posts with label halo. Show all posts

Halo and Philosophy: Intellect Evolved (Popular Culture and Philosophy) Review

Halo and Philosophy: Intellect Evolved (Popular Culture and Philosophy)
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Halo and Philosophy: Intellect Evolved (Popular Culture and Philosophy) ReviewLuke Cuddy edits HALO AND PHILOSOPHY: INTELLECT EVOLVED adds another powerful guide to the 'Popular Culture and Philosophy' series, this focusing on one of the most successful videogames ever. Halo's unique features are examined in light of its philosophical meanings, from the ethics of behaviors and how ancient philosophers would have considered the Halo environment to the meaning in different characters. Any Halo player will find this a much more accessible method of understanding philosophy.Halo and Philosophy: Intellect Evolved (Popular Culture and Philosophy) OverviewSince the Doom series, First Person Shooter (FPS) videogames have ricocheted through the gaming community, often reaching outside that community to the wider public. While critics primarily lampoon FPSs for their aggressiveness and on-screen violence, gamers see something else. Halo is one of the greatest, most successful FPSs ever to grace the world of gaming. Although Halo is a FPS, it has a science-fiction storyline that draws from previous award-winning science fiction literature. It employs a game mechanic that limits the amount of weapons a player can carry to two, and a multiplayer element that has spawned websites like Red vs. Blue and games within the game created by players themselves.Halo's unique and extraordinary features raise serious questions. Are campers really doing anything wrong? Does Halo's music match the experience of the gamer? Would Plato have used Halo to train citizens to live an ethical life? What sort of Artificial Intelligence exists in Halo and how is it used? Can the player's experience of war tell us anything about actual war? Is there meaning to Master Chief's rough existence? How does it affect the player's ego if she identifies too strongly with an aggressive character like Master Chief? Is Halo really science fiction? Can Halo be used for enlightenment-oriented thinking in the Buddhist sense? Does Halo's weapon limitation actually contribute to the depth of the gameplay? When we willingly play Halo only to die again and again, are we engaging in some sort of self-injurious behavior? What is expansive gameplay and how can it be informed by the philosophy of Michel Foucault? In what way does Halo's post-apocalyptic paradigm force gamers to see themselves as agents of divine deliverance? What can Red vs. Blue teach us about personal identity?These questions are tackled by writers who are both Halo cognoscenti and active philosophers, with a foreword by renowned Halo fiction author Fred Van Lente and an afterword by leading games scholar and artist Roger Ngim.

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Halos and Avatars: Playing Video Games With God Review

Halos and Avatars: Playing Video Games With God
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Halos and Avatars: Playing Video Games With God ReviewThe collection of essays that Craig Detweiler has gathered here represent a much-needed contribution to the study of religion/theology and popular culture. For far too long, video games have been treated as a second class form of entertainment, despite growing revenue and improved aesthetics. Detweiler and his fellow contributors break through the simple good vs. bad judgments of video games and shatter numerous myths about gaming in the process, not the least of which are myths that gaming is a loner activity and that the majority of gamers are teenage boys. The contributors tackle a number of topics that include, among others, the notion of the Nintendo Wii as a sign of the Spirit's movement in the world, the changing nature of sport with the rise of competitive video gaming, the reality of rituals in virtual worlds, and the resistance to video games by Christians and the surprising acceptance and use of them by many Muslims. The book concludes with reflections on the future of religious experience in light of a video game culture as well as an appendix with helpful thoughts on structuring fruitful conversations about video games between parents and their children. This is a must read for anyone interested in video games, specifically, and religion and popular culture in general.Halos and Avatars: Playing Video Games With God Overview

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